About Quag

Simple fields for the issues that hide in ordinary content.

Quag turns subtle display irregularities into focused visual checks using simple, distraction-free test patterns.

01 / Why it exists

Make a closer look easier

Busy images can conceal clouding, corner glow, or a single stubborn pixel. Quag starts with darkness and neutral fields so differences have fewer places to hide.

What you see still depends on room light, panel type, settings, and viewing angle. The toolkit provides context, not an automated verdict.

02 / What you can inspect

Nine focused visual references

Solid ColorCycle through black, white, RGB, cyan, magenta, and yellow to look for unusual bright, dark, or fixed pixels.

Black ScreenUse an uninterrupted black field to inspect possible edge glow, bleed, clouding, or uneven dark areas.

Uniformity FieldsCompare center, edges, and corners across neutral fields at several brightness levels.

Pixel GridSwitch among horizontal lines, vertical lines, a reference grid, and a checker pattern.

Sharpness TargetInspect fine text, radial lines, concentric targets, and corner detail for apparent softness or halos.

Contrast StepsCompare near-black and near-white steps to see whether adjacent tones remain distinguishable.

Grayscale RampView stepped and continuous gray ramps for abrupt jumps, tinting, clipping, or visible banding.

Color RampsInspect red, green, blue, cyan, magenta, and yellow transitions from dark to bright.

Motion TrailTrack a moving reference at three speeds to compare perceived blur, trailing, and animation smoothness.

03 / Principles

How Quag is designed

Dark-aware design

Controls recede during black-screen inspection.

Layered confirmation

Users are encouraged to compare more than one field.

No overclaiming

Visual observations are never presented as hardware measurements.